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RAGE

Overview

In RAGE'S story, the asteroid '99942 Apophis' strikes Earth on August 23, 2029, and the few pockets of surviviors are forced to begin a new civilization. The world is populated by human survivors of the impact, who have come together to form settlements around oases and other practical or habitable locations. These fragile homes are diligently defended by the inhabitants against bandits and mutants, which are divided into various gangs and organizations of their own.

Information

Developer: ID Software

Publisher: Bethesda

Engine: ID Tech 5

Platforms: Xbox 360, Playstation 3, Microsoft Windows, Mac OS X

Release Date: October 4, 2011

Genre: First-Person Shooter​

REVIEW

The story is set sometime after the year 2029, on on a post-apocalyptic Earth, after the asteroid Apophis impacts Earth. You take the role of an "Ark Survivor", one of the last known Ark Survivors. Your unnamed character emerges from an Ark Sanctuary, at an unspecified time after the asteroid hit Earth. The first thing you see is what appears to be an abandoned quarry, and above it, a sunny sky, with large, white clouds. The scene here is outstanding, and truly shows the graphical quality that the game presents. You are greeted by a small group of wasteland Mutants, but are quickly killed by a sniper, who drives up to you in a vehicle, and tells you that if you want to live, then get in the car. As he drives, he explains to you what the world here is like, and the dangers that are lurking everywhere, and that its especially dangerous for an Ark Survivor. He takes you to a small settlement, and from this point on, you are doing work for people all around the wasteland, and completing quests, and unraveling story plot points.


Part 1 of Rage had its up and downs, the beginning cinematic is amazing, and sets an over-whelming tone, but the problem is that the following sequence is quite under-whelming. This somewhat contrives from part 1. For the first few missions, things are pretty fun, and enjoyable, but towards the end of part 1, things get somewhat repetitive and predictable. Mostly on account of the fact that the story seems to go absolutely nowhere until the very end of part 1.


 

The story in part 2 becomes much more interesting, and does not seem to just drag on. It makes more progress. Also, the enemy combat tactics from part 1 became quite repetitive as it went on, but enemy combat tactics vary significantly throughout part 2. An enhanced story line and more varied combat make part 2 a blast and is the highlight of the game.

Athough, the ending of the game is quite sudden and leaves a lot of questions in its place. The ending is easily the games worst fault.

In Rage, there are surprisingly few weapons that you can use. There is a pistol, a crossbow, a shotgun, and 2 types of machine gun. Although, for each weapon, there are several types of ammunition that each weapon can carry, some stronger than others, and even some that are explosive, or some that electrocute enemies.

There are many types of other explosives, such as grenades, and RC cars that are strapped with C4, and even a rocket launcher. There are other types of explosives that you can use throughout the game.


 

You earn money by completing quests, and story missions, or by picking up random junk that you find through the wasteland. When you find some useless junk, you can sell it to a shop owner in a settlement, and you will recieve money for it. You can spend this money at shops, where you buy ammo, health boosts, such as bandages, and new weapons and other devices, and even armor or weapon upgrades for your vehicle.

 

The health system revolves around nano-trites. As an Ark Survivor, your character has a nano-trite device that, when you are "killed", you can send a shock through your body via a simple mini-game, and you can come back to life. But you can only use it once, before it has to recharge and it takes about 10 minutes to recharge. If you die before the nano-trite device recharges, you actually die, and have to restart from the last checkpoint.

The save system in Rage is quite frustrating for 1 simple reason: There is no Auto save. You must save your game manually, and I recommend that you do this often, as you could risk losing significant progress otherwise.

Finally, there are races. By winning races, you get money, or upgrades to your vehicle, or, you can just race or fun, and there is a lot of the latter to be had in the races. The races are tremendously fun, despite a few quirks here and there.

 

Rage has two multiplayer modes: Road Rage and Legends of the Wasteland. In Road Rage, up to four players compete in a free-for-all match that takes place in an arena designed to make use of the vehicles. The objective is to collect rally points that appear around the arena while killing your opponents and stealing their points. Legends of the Wasteland is a series of two-player co-op missions based on stories that are heard throughout the single player campaign. There are a total of 9 objectives in this game type.

 

The Verdict

As a whole, Rage is a great game, that is worth your time, and even though part 1 has a lot of faults and underwhelming moments, part 2 makes up for it in every way, despite a bad ending. With mostly solid gameplay and very fun shooting mechanics, Rage is a game worth almost everything you put into it.

The Good
___________

- Good story
- Fun Shooting Mechanics
- Decent Multiplayer
- Racing Is A Blast
- Cool world to explore

 

The Bad

___________


- Sudden, Unsatisfying Ending
- Weak story in Part 1
- Un-Interesting characters

Score: 8/10

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